The Game

Dragon Age: Inquisition is the third installment of the famous Dragon Age series of role-playing video games by Bioware, set to be released on November 18, 2014 in North America and November 21 in Europe on PC, Xbox, and Playstation. Inquisition is the sequel to Dragon Age: Origins (2009) and Dragon Age 2 (2011), and takes place in the same fictional world of Thedas. One major change in the game is that the world will be much more open than previous DA games, featuring an expansive open world environment similar to games like Skyrim. The developers have stated that the game world will also be much larger than previous games; Mike Laidlaw, the lead designer of the Dragon Age series, noted that “The open world is larger than all of Dragon Age: Origins…and you can go anywhere that you see.”

Forest

Story

The plot focuses on events immediately following Dragon Age 2: The Mages are in open war with the Templars, and the Orlesian civil war is in full swing. Meanwhile, the so-called “Breach” is forming in the Veil – the barrier which separates the world of Thedas and the Fade realm. Demons and other dark creatures are spilling out of the Fade into the mortal world, wreaking havoc. The protagonist enters the game as the Inquisitor – the leader of the Inquisition formed to close the Breach and bring peace to the land.

Gameplay

The core gameplay of the Dragon Age series remains: the player will control the protagonist Inquisitor character, and three out of 12 possible companions as he journeys across the game world. As before, players can choose to play as one of three possible classes: warrior, mage, or rogue, which are further broken down into specializations.  One key difference is that the hulking Qunari race is finally available to play. Players are once again able to start romances with their companions

Combat mechanics revolve around issuing commands to your characters either in real-time, or by pausing the game first to better plan out your strategy. One new addition to combat in the game is the Focus mechanic. Focus accumulates as  your characters deal damage, and when a threshold is reached, the player can choose to use a powerful ability on one of his characters. All characters will have the health, mana, and stamina bars as the previous games, as well as the typical attributes to level – Strength, Dexterity, Willpower, Magic, Cunning, and Constitution.